Augmented reality (AR) is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view. AR differs from virtual reality (VR) in that VR fully immerses the user in a computer-generated world, whereas AR overlays digital information onto the user's existing view of the real world.
AR is often used in mobile devices, such as smartphones and tablets, but it can also be used in head-mounted displays (HMDs). AR can be used for a variety of purposes, including gaming, education, and training.
Here are some examples of augmented reality:
- Gaming: AR is used in gaming to overlay virtual objects onto the real world. For example, players can use AR to see a virtual character or object in their own living room.
- Education: AR is used in education to provide students with interactive learning experiences. For example, students can use AR to see a virtual model of a cell or to explore a historical site.
- Training: AR is used in training to provide trainees with realistic and immersive training experiences. For example, trainees can use AR to practice operating machinery or to learn how to perform a medical procedure.
AR is a rapidly developing technology with a wide range of potential applications. As the technology continues to improve, it is likely to become more widely used in the years to come.
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